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Browse Riftbound cards.

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1,419matching printings

Page 23 of 60

Riftbound Gear: Gold. Kill this, [T]: [Reaction] — [Add] [A]. (Abilities that add resources can't be reacted to.)
Gold // BuffSFD · 3Token · Gear · Common
Riftbound Spell: Bushwhack. [Hidden] (Hide now for [A] to react with later for [0].)
Friendly units enter ready this turn. Play a Gold gear token exhausted.
BushwhackSFD · 4Spell · Common
Riftbound Spell: Detonate. Kill a gear. Its controller draws 2.
DetonateSFD · 5Spell · Common
Riftbound Unit: Eager Drakehound. I enter ready.
Eager DrakehoundSFD · 6Unit · Common
Riftbound Unit: Gem Jammer. When you play me, give a unit [Ganking] this turn. (It can move from battlefield to battlefield.)
Gem JammerSFD · 7Unit · Common
Riftbound Unit: Sentinel Adept. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
Sentinel AdeptSFD · 8Unit · Common
Riftbound Gear: Serrated Dirk. [Equip] [C] ([C]: Attach this to a unit you control.)
Serrated DirkSFD · 9Gear · Common
Riftbound Unit: Void Drone. I cost [2] less to play from anywhere other than your hand.
Void DroneSFD · 10Unit · Common
Riftbound Spell: Angle Shot. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1.
Angle ShotSFD · 11Spell · Uncommon
Riftbound Unit: Battering Ram. I cost [1] less for each card you've played this turn, to a minimum of [1].
Battering RamSFD · 12Unit · Uncommon
Riftbound Unit: Blast Corps Cadet. You may pay [1][C] as an additional cost to play me.
When you play me, if you paid the additional cost, deal 2 to a unit at a battlefield.
Blast Corps CadetSFD · 13Unit · Uncommon
Riftbound Unit: Minotaur Reckoner. Units can't move to base.
Minotaur ReckonerSFD · 14Unit · Uncommon
Riftbound Unit: Perched Grimwyrm. Play me only to a battlefield you conquered this turn. (You can't play me anywhere else.)
Perched GrimwyrmSFD · 15Unit · Uncommon
Riftbound Gear: Recurve Bow. [Equip] [C] ([C]: Attach this to a unit you control.)
Recurve BowSFD · 16Gear · Uncommon
Riftbound Spell: Sudden Storm. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield. If it's attacking, deal 4 to it instead.
Sudden StormSFD · 17Spell · Uncommon
Riftbound Unit: Void Hatchling. If you would reveal cards from a deck, look at the top card first. You may recycle it. Then reveal those cards.
Void HatchlingSFD · 18Unit · Uncommon
Riftbound Gear: Assembly Rig. [1][C], Recycle a unit from your trash, [T]: Play a 3 [S] Mech unit token to your base.
Assembly RigSFD · 19Gear · Rare
Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn.
Draven - VanquisherSFD · 20Champion · Unit · Rare
Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn.
Draven - Vanquisher (Alternate Art)SFD · 20aChampion · Unit · Showcase
Riftbound Unit: Ferrous Forerunner. [Deathknell] — Play two 3 [S] Mech unit tokens to your base. (When I die, get the effect.)
Ferrous ForerunnerSFD · 21Unit · Rare
Riftbound Gear: Long Sword. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)
Long SwordSFD · 22Gear · Rare
Riftbound Spell: Piercing Light. [Repeat] [2][C] (You may pay the additional cost to repeat this spell's effect.)
Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit.
Piercing LightSFD · 23Spell · Rare
Riftbound Unit: Rell, Magnetic. [Tank] (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost, and attach it to me.
Rell - MagneticSFD · 24Champion · Unit · Rare
Riftbound Unit: Rengar, Pouncing. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[Assault 2] (+2 [S] while I'm an attacker.)
I can be played to a battlefield you're attacking.
Rengar - PouncingSFD · 25Champion · Unit · Rare