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Browse Riftbound cards.

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1,419matching printings

Page 42 of 60

Riftbound Spell: Existential Dread. [Action] (Play on your turn or in showdowns.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
[Stun] an attacking enemy unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)
Existential DreadUNL · 134Spell · Uncommon
Riftbound Unit: Insightful Investigator. When you play me, choose an opponent. They reveal their hand. You may pay 2 XP to choose a card from their hand. If you do, they discard that card and draw 1.
Insightful InvestigatorUNL · 135Unit · Uncommon
Riftbound Gear: Scryer's Bloom. This enters exhausted.
Kill this, [1], [T]: [Predict 2], then draw 1. Gain 1 XP.  (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.)
Scryer's BloomUNL · 136Gear · Uncommon
Riftbound Unit: Sinister Poro. When I attack, you may pay [1] to move an enemy unit here to its base.
Sinister PoroUNL · 137Unit · Uncommon
Riftbound Gear: The List. As you play this, name a tag. (For example, Miss Fortune, Demacia, and Poro are tags.)
[T]: Give a unit with the named tag -2 [S] this turn.
The ListUNL · 138Gear · Uncommon
Riftbound Spell: Bone Skewer. [Hidden] (Hide now for [A] to react with later for [0].)
Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, [Stun] it. (It doesn't deal combat damage this turn.)
Bone SkewerUNL · 139Spell · Rare
Riftbound Spell: Conscription. You may spend 5 XP as an additional cost to play this.
Choose an enemy unit at a battlefield with 3 [S] or less. If you paid the additional cost, choose any enemy unit at a battlefield instead. Take control of it, exhaust it, and recall it.
ConscriptionUNL · 140Spell · Rare
Riftbound Unit: Evelynn, Entrancing. [Hidden] (Hide now for [A] to react with later for [0].)
[Backline] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield.
Evelynn - EntrancingUNL · 141Champion · Unit · Rare
Riftbound Spell: Heedless Resurrection. [Reaction] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly unit.
Play a unit from your trash that costs no more Energy and no more Power than the killed unit, ignoring its cost.
Heedless ResurrectionUNL · 142Spell · Rare
Riftbound Unit: Kha'Zix, Mutating Horror. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 [S] this turn and gain 2 XP.
Kha'Zix - Mutating HorrorUNL · 143Champion · Unit · Rare
Riftbound Unit: Kha'Zix, Mutating Horror. [Ambush]
When I attack or defend, if an enemy unit is alone here, give me +2 [S] this turn and gain 2 XP.
Kha'Zix - Mutating Horror (Alternate Art)UNL · 143aChampion · Unit · Rare
Riftbound Unit: Maduli the Gatekeeper. I can't be readied.
[C]: Move me to an occupied enemy battlefield if my Might is greater than the total Might of enemy units there.
Maduli the GatekeeperUNL · 144Unit · Rare
Riftbound Unit: Pyke, Returned. [Hidden] (Hide now for [A] to react with later for [0].)
[Backline] (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, [T]: [Add] [A].")
Pyke - ReturnedUNL · 145Champion · Unit · Rare
Riftbound Unit: Pyke, Returned. [Hidden]
[Backline]
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted.
Pyke - Returned (Alternate Art)UNL · 145aChampion · Unit · Rare
Riftbound Unit: Syndra, Transcendent. While I'm in a showdown, your spells have [Repeat] [2][C]. (You may pay the additional cost to repeat the spell's effect.)
Syndra - TranscendentUNL · 146Champion · Unit · Rare
Riftbound Unit: Baron Nashor. As you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.")
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 [S].
Baron NashorUNL · 147Unit · Epic
Riftbound Unit: Baron Nashor. As you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there.
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 [S].
Baron Nashor (Alternate Art)UNL · 147aUnit · Epic
Riftbound Gear: Cursed Sarcophagus. When you play this, banish all units from your trash.
[T]: Play a unit banished with this. (You must pay its costs.)
Cursed SarcophagusUNL · 148Gear · Epic
Riftbound Unit: Diana, No Longer Human. [Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)
When you play a spell, give me +2 [S] this turn.
Diana - No Longer HumanUNL · 149Champion · Unit · Epic
Riftbound Unit: Diana, No Longer Human. [Ambush]
When you play a spell, give me +2 [S] this turn.
Diana - No Longer Human (Alternate Art)UNL · 149aChampion · Unit · Epic
Riftbound Unit: Vex, Apathetic. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn. (It doesn't deal combat damage this turn.)
Vex - ApatheticUNL · 150Champion · Unit · Epic
Riftbound Unit: Vex, Apathetic. [Deflect]
When an opponent plays a unit while I'm at a battlefield, [Stun] it. They can't move it this turn.
Vex - Apathetic (Alternate Art)UNL · 150aChampion · Unit · Epic
Riftbound Unit: Bandle Soldier. [Level 3][>] I enter ready. (While you have 3+ XP, get the effect.)
Bandle SoldierUNL · 151Unit · Common
Riftbound Unit: Black Rose Dignitary. [Assault] (+1 [S] while I'm an attacker.)
[Deathknell][>] Channel 1 rune exhausted. (When I die, get the effect.)
Black Rose DignitaryUNL · 152Unit · Common