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1,419matching printings

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Riftbound Rune: Body Rune.
Body Rune (Alternate Art)OGN · 126aBasic · Rune · Showcase
Riftbound Spell: Cannon Barrage. [Reaction] (Play any time, even before spells and abilities resolve.)
Deal 2 to all enemy units in combat.
Cannon BarrageOGN · 127Spell · Common
Riftbound Spell: Challenge. [Action] (Play on your turn or in showdowns.)
Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other.
ChallengeOGN · 128Spell · Common
Riftbound Spell: Confront. [Action] (Play on your turn or in showdowns.)
Units you play this turn enter ready. Draw 1.
ConfrontOGN · 129Spell · Common
Riftbound Unit: Crackshot Corsair. When I attack, deal 1 to an enemy unit here.
Crackshot CorsairOGN · 130Unit · Common
Riftbound Unit: Dune Drake. When I attack, give me +2 [S] this turn if there is a ready enemy unit here.
Dune DrakeOGN · 131Unit · Common
Riftbound Unit: First Mate. When you play me, ready another unit.
First MateOGN · 132Unit · Common
Riftbound Spell: Flurry of Blades. [Reaction] (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields.
Flurry of BladesOGN · 133Spell · Common
Riftbound Spell: Mobilize. Channel 1 rune exhausted. If you can't, draw 1.
MobilizeOGN · 134Spell · Common
Riftbound Unit: Pakaa Cub. [Hidden] (Hide now for [A] to react with later for [0].)
Pakaa CubOGN · 135Unit · Common
Riftbound Unit: Pit Rookie. When you play me, buff another friendly unit. (If it doesn't have a buff, it gets a +1 [S] buff.)
Pit RookieOGN · 136Unit · Common
Riftbound Unit: Stormclaw Ursine. [Tank] (I must be assigned combat damage first.)
When you play me, channel 1 rune exhausted.
Stormclaw UrsineOGN · 137Unit · Common
Riftbound Spell: Catalyst of Aeons. Channel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1.
Catalyst of AeonsOGN · 138Spell · Uncommon
Riftbound Unit: Cithria of Cloudfield. When you play another unit, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Cithria of CloudfieldOGN · 139Unit · Uncommon
Riftbound Unit: Herald of Scales. Your Dragons' Energy costs are reduced by [2], to a minimum of [1].
Herald of ScalesOGN · 140Unit · Uncommon
Riftbound Unit: Kinkou Monk. When you play me, buff up to two other friendly units. (Each one that doesn't have a buff gets a +1 [M] buff.)
Kinkou MonkOGN · 141Unit · Uncommon
Riftbound Unit: Mountain Drake.
Mountain DrakeOGN · 142Unit · Uncommon
Riftbound Gear: Pirate's Haven. When you ready a friendly unit, give it +1 [S] this turn.
Pirate's HavenOGN · 143Gear · Uncommon
Riftbound Spell: Spoils of War. [Reaction] (Play any time, even before spells and abilities resolve.)
If an enemy unit has died this turn, this costs [2] less.
Draw 2.
Spoils of WarOGN · 144Spell · Uncommon
Riftbound Spell: Unyielding Spirit. [Reaction] (Play any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn.
Unyielding SpiritOGN · 145Spell · Uncommon
Riftbound Spell: Wallop. [Action] (Play on your turn or in showdowns.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Ready a unit.
WallopOGN · 146Spell · Uncommon
Riftbound Unit: Wildclaw Shaman. When you play me, you may spend a buff to buff me and ready me. (If I don't have a buff, I get a +1 [S] buff.)
Wildclaw ShamanOGN · 147Unit · Uncommon
Riftbound Unit: Anivia, Primal. When I attack, deal 3 to all enemy units here.
Anivia - PrimalOGN · 148Champion · Unit · Rare
Riftbound Unit: Carnivorous Snapvine. When you play me, choose an enemy unit at a battlefield. We deal damage equal to our Mights to each other.
Carnivorous SnapvineOGN · 149Unit · Rare